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Creating a Sci-Fi Material with Substance Designer
At Stonemocap, we’ve developed a Sci-Fi-themed material using the powerful tools in Substance Designer
Nov 26, 20242 min read
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Photogrammetry and Unrealengine
MetaHuman Creator is used to customize the character’s features, add animations, and prepare it for FPS gameplay. This method provides game
Nov 18, 20242 min read
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Automotive Material Pack
Automotive Material Pack: The Perfect Solution for Unreal Engine Design Realistic Vehicles for Games and Simulations Unreal Engine is a...
Nov 17, 20242 min read
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3D Modeling for Games and Animation: Techniques and Best Practices
3D Modeling for Games and Animation: Techniques and Best Practices
Oct 19, 20243 min read
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AAA Game Art Outsourcing: A Balanced Solution Between Quality and Speed
In the gaming industry, AAA projects represent the highest standard in terms of quality and performance. These games cater to a player...
Oct 18, 20242 min read
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UNREAL ENGINE SUBSTRATE MATERIAL
Unreal Engine’s Substrate is a next-gen material system offering flexibility for realistic results. I used it to create a car material
Oct 17, 20242 min read
55
0

Creating a Sci-Fi Material with Substance Designer
At Stonemocap, we’ve developed a Sci-Fi-themed material using the powerful tools in Substance Designer
Nov 26, 20242 min read
13
0

Automotive Material Pack
Automotive Material Pack: The Perfect Solution for Unreal Engine Design Realistic Vehicles for Games and Simulations Unreal Engine is a...
Nov 17, 20242 min read
13
0

UNREAL ENGINE SUBSTRATE MATERIAL
Unreal Engine’s Substrate is a next-gen material system offering flexibility for realistic results. I used it to create a car material
Oct 17, 20242 min read
55
0
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